Post by Ruth on Jul 2, 2012 21:27:10 GMT -5
Cat Eye Tutorial ©RuthArt 2004 (this tut was done in PSP 8)
Here is what I will help you to make:
Hosted on Fotki
It's a good idea to have a cat eye picture in front of you to help you see what they really look like.
I have plenty of cats and pictures of them!!!
PART 1 Construct the eyes
1. I am going to show the procedure for the eyes only, starting with the canvas 400 x 200
2. Choose ellipse shape, vector and anti-alias checked. Foreground null, background green and line width zero.
3. Make one eyeball the size you want over to the right side of the canvas, holding down the shift key as you pull out the ellipse to make a circle.
Hosted on Fotki
4. You now have a vector layer, but you have to click on the little plus sign on the layer palette to see the ellipse layer. Rename it R eye.
Hosted on Fotki
(using PSP 9 or above, you will have to 'convert to path')
Hosted on Fotki
5. Now with the ‘R eye’ layer selected, Ctrl C then Ctrl G to make a copy and paste it as a vector selection on the same vector layer. Try to be sure there is at least an eye width between the two eyes, or a little more because you are going to put the eyeliner on top and it will extend a little to the inside. Rename the copied layer ‘L eye’.
Hosted on Fotki
6. If you have trouble lining these two eyes up, then click on one of the eye layers, hold down the shift key and click on the other eye layer, then right click for the menu to come up for ‘Align Object’, ‘Vertical Center’.
Hosted on Fotki
7. Now on to the ‘eyeliner’. Make a new Vector layer, do not allow the eyeliner to be on the same layer as the eyeballs. We will have 2 separate layers for the eyeliner because you will do one, then duplicate the layer and mirror.
8. Change your foreground to black, background null, and line width about 8 depending on the size of the eyeball to get good coverage. Draw an ellipse to cover the eyeball, making sure it covers the eyeball circumference and inside the eyeball a bit. It’s a judgement call on how much eyeball you want to cover!! Rename it 'R eyeliner'.
Hosted on Fotki
9. We must edit the nodes now to make the eyeliner have a bit of inside corner and just a little on the upper outside too. Make sure you are on the eyeliner layer, click on the ‘object selection tool’ then the pen right above it to go into the edit mode.
10. Click on the inner node, tweek the handles to get the shape I have here and then pull the node down to where it becomes the inner corner. You can also move the handles a bit on the outer and upper nodes, but be careful not to lose the circular shape or allow any space to show under the liner. Some cats do show eye white on the inner corner, so I leave that open to fill in later.
Hosted on Fotki
11. We now want to make a ‘duplicate’ of this eyeliner layer, then on the menu choose ‘image’, ‘mirror’. It should plop over the left eyeball, rename it ‘L eyeliner’.
Hosted on Fotki
12. At this point, I might do one of a couple things, these are personal preferences and something you may want to consider for future use. I like to keep copies of everything, so I would probably make a duplicate copy of this file and close out the original, naming it Original Eyes or something like that. That way, I have a template for eyes that I can change colors just by editing the vector layers. But if you don’t want to do that, then I would suggest making duplicate layers of the ones you have already, close them out, and just work on the duplicates. Either way, you have your originals for future use and editing.
PART 2 Shading
1. I duplicated my eyeball vector layer, closed out the original vector eyeball layer and converted the duplicated layer into a raster layer, renaming it Eyeballs. Close (x out) the eyeliner layers for now, so you can see what is happening to the eyeballs.
Hosted on Fotki
Hosted on Fotki
2. On the Eyeballs layer, Select All, Float, go to Effects, Cutout and apply with dark green (#1B331B) using these settings V = 7 H=7 Opacity = 100 Blur = 50, repeat cutout using the same settings but with –7 instead. Turn on your eyeliner layers and see how you like it. That will be the basic contour shading. I will add more shading in a minute.
3. How about adding some Noise just for fun, this will sparkle up the eyes a bit. I like to duplicate layers when I am going to change them, just in case I want to use them later, I have both options available. So go ahead and duplicate your eyeballs layer, select all, float and then go to Adjust on the menu, Add/Remove Noise, Add Noise and I used 10 Uniform. Do you like it? If not, just close it out, you may change your mind later.!!!
Hosted on Fotki
4. Now to add the pupils. Go to the top layer and add another Vector layer. Name it pupils. Go to your Ellipse shape again, foreground null, background black, zero for line width. Draw either a circle or elongated shape for the pupil. It will depend on the eye you are looking at what pupil shape you draw. I am choosing more of the elongated one for now. I can always do another layer with a circle to see which I like better!!! See below for the shape I used.
5. Stretch it until it’s the way you want it using the object selection tool, then click off of it to make sure the look is correct. Duplicate the vector layer, then mirror. That’s the easiest way to do it. (Isn’t that what we want?) You can always merge these layers later. How do you like it so far? Do you want more shading on the eyeball???
6. If you want more shading, click on the Eyeballs layer (depending on which one you are keeping, make sure you are on the right layer) select all, float and add another layer (I called mine, extra eyeball shading). Your selection will keep you from going outside the lines, choose your airbrush tool, foreground black, size 20, density 20, opacity 50, hardness 0 (just testing). Spray it on over the top of the Right eyeball, and down into the inside a bit.
Hosted on Fotki
7. Then get your smudge tool set at these settings and work the shading around til it’s smooth. When you get it the way you like, deselect. Then duplicate the layer and mirror and there you should have the other eye shaded!!!
Hosted on Fotki
8. Eye shine and pupil dots. This is something you have to play with, not an exact science. On these, be sure to use separate layers so you can control them better. I just used the same settings for the airbrush for the eyeball shine, spraying an arc on either side of the pupil, then applying Gaussian Blur of about 4. The pupil shine I made with the paint brush (not airbrush) set at 3 and just drew an arc on each side of the pupil and applied Gaussian Blur of 2. Then on the last layer, I used the paint brush and put 2 dots on each eye, one in the pupil area and the other to the right on the eyeball. These may not be totally accurate, but play with it, looking at photos to get your best rendering.
Hosted on Fotki
Oh, you will have to fill in that little bit of corner with some white with a layer UNDER the eyeballs.
OK, that's all for now.
(I am a member of Animation Lessons and they have my permission to host this tutorial on their site.....since only members of AL can see it there, I decided to post my tutorials here as well)
Here is what I will help you to make:
Hosted on Fotki
It's a good idea to have a cat eye picture in front of you to help you see what they really look like.
I have plenty of cats and pictures of them!!!
PART 1 Construct the eyes
1. I am going to show the procedure for the eyes only, starting with the canvas 400 x 200
2. Choose ellipse shape, vector and anti-alias checked. Foreground null, background green and line width zero.
3. Make one eyeball the size you want over to the right side of the canvas, holding down the shift key as you pull out the ellipse to make a circle.
Hosted on Fotki
4. You now have a vector layer, but you have to click on the little plus sign on the layer palette to see the ellipse layer. Rename it R eye.
Hosted on Fotki
(using PSP 9 or above, you will have to 'convert to path')
Hosted on Fotki
5. Now with the ‘R eye’ layer selected, Ctrl C then Ctrl G to make a copy and paste it as a vector selection on the same vector layer. Try to be sure there is at least an eye width between the two eyes, or a little more because you are going to put the eyeliner on top and it will extend a little to the inside. Rename the copied layer ‘L eye’.
Hosted on Fotki
6. If you have trouble lining these two eyes up, then click on one of the eye layers, hold down the shift key and click on the other eye layer, then right click for the menu to come up for ‘Align Object’, ‘Vertical Center’.
Hosted on Fotki
7. Now on to the ‘eyeliner’. Make a new Vector layer, do not allow the eyeliner to be on the same layer as the eyeballs. We will have 2 separate layers for the eyeliner because you will do one, then duplicate the layer and mirror.
8. Change your foreground to black, background null, and line width about 8 depending on the size of the eyeball to get good coverage. Draw an ellipse to cover the eyeball, making sure it covers the eyeball circumference and inside the eyeball a bit. It’s a judgement call on how much eyeball you want to cover!! Rename it 'R eyeliner'.
Hosted on Fotki
9. We must edit the nodes now to make the eyeliner have a bit of inside corner and just a little on the upper outside too. Make sure you are on the eyeliner layer, click on the ‘object selection tool’ then the pen right above it to go into the edit mode.
10. Click on the inner node, tweek the handles to get the shape I have here and then pull the node down to where it becomes the inner corner. You can also move the handles a bit on the outer and upper nodes, but be careful not to lose the circular shape or allow any space to show under the liner. Some cats do show eye white on the inner corner, so I leave that open to fill in later.
Hosted on Fotki
11. We now want to make a ‘duplicate’ of this eyeliner layer, then on the menu choose ‘image’, ‘mirror’. It should plop over the left eyeball, rename it ‘L eyeliner’.
Hosted on Fotki
12. At this point, I might do one of a couple things, these are personal preferences and something you may want to consider for future use. I like to keep copies of everything, so I would probably make a duplicate copy of this file and close out the original, naming it Original Eyes or something like that. That way, I have a template for eyes that I can change colors just by editing the vector layers. But if you don’t want to do that, then I would suggest making duplicate layers of the ones you have already, close them out, and just work on the duplicates. Either way, you have your originals for future use and editing.
PART 2 Shading
1. I duplicated my eyeball vector layer, closed out the original vector eyeball layer and converted the duplicated layer into a raster layer, renaming it Eyeballs. Close (x out) the eyeliner layers for now, so you can see what is happening to the eyeballs.
Hosted on Fotki
Hosted on Fotki
2. On the Eyeballs layer, Select All, Float, go to Effects, Cutout and apply with dark green (#1B331B) using these settings V = 7 H=7 Opacity = 100 Blur = 50, repeat cutout using the same settings but with –7 instead. Turn on your eyeliner layers and see how you like it. That will be the basic contour shading. I will add more shading in a minute.
3. How about adding some Noise just for fun, this will sparkle up the eyes a bit. I like to duplicate layers when I am going to change them, just in case I want to use them later, I have both options available. So go ahead and duplicate your eyeballs layer, select all, float and then go to Adjust on the menu, Add/Remove Noise, Add Noise and I used 10 Uniform. Do you like it? If not, just close it out, you may change your mind later.!!!
Hosted on Fotki
4. Now to add the pupils. Go to the top layer and add another Vector layer. Name it pupils. Go to your Ellipse shape again, foreground null, background black, zero for line width. Draw either a circle or elongated shape for the pupil. It will depend on the eye you are looking at what pupil shape you draw. I am choosing more of the elongated one for now. I can always do another layer with a circle to see which I like better!!! See below for the shape I used.
5. Stretch it until it’s the way you want it using the object selection tool, then click off of it to make sure the look is correct. Duplicate the vector layer, then mirror. That’s the easiest way to do it. (Isn’t that what we want?) You can always merge these layers later. How do you like it so far? Do you want more shading on the eyeball???
6. If you want more shading, click on the Eyeballs layer (depending on which one you are keeping, make sure you are on the right layer) select all, float and add another layer (I called mine, extra eyeball shading). Your selection will keep you from going outside the lines, choose your airbrush tool, foreground black, size 20, density 20, opacity 50, hardness 0 (just testing). Spray it on over the top of the Right eyeball, and down into the inside a bit.
Hosted on Fotki
7. Then get your smudge tool set at these settings and work the shading around til it’s smooth. When you get it the way you like, deselect. Then duplicate the layer and mirror and there you should have the other eye shaded!!!
Hosted on Fotki
8. Eye shine and pupil dots. This is something you have to play with, not an exact science. On these, be sure to use separate layers so you can control them better. I just used the same settings for the airbrush for the eyeball shine, spraying an arc on either side of the pupil, then applying Gaussian Blur of about 4. The pupil shine I made with the paint brush (not airbrush) set at 3 and just drew an arc on each side of the pupil and applied Gaussian Blur of 2. Then on the last layer, I used the paint brush and put 2 dots on each eye, one in the pupil area and the other to the right on the eyeball. These may not be totally accurate, but play with it, looking at photos to get your best rendering.
Hosted on Fotki
Oh, you will have to fill in that little bit of corner with some white with a layer UNDER the eyeballs.
OK, that's all for now.
(I am a member of Animation Lessons and they have my permission to host this tutorial on their site.....since only members of AL can see it there, I decided to post my tutorials here as well)